Site Revamp
Having finished college for the year, I've had some time to really sit down and decide what to do with this site. I definitely wanted to continue with it, but I wasn't completely happy with it as much of it had been made during the mad rush that was my application when I couldn't give it the time it needed.
So, thinking was done, conclusions were reached, and changed made. Read on to discover the full extent of the revamp (though you can probably see most of it right now anyway!)
BRAND NEW LOOK!: Though the CMS software the site runs on (Drupal) does have a lot of user contributed themes, the large majority of them are crap. In fact, I couldn't even find one I was half happy with, so I ended up going with one of the boring but functional default themes.
This was easily first on my list of thing to change, so when I finally had the time, I sat down and hacked a user made theme into the kind of shape that I liked. I'm no pro with php or css, but as someone else (Antsin.com) had already done all the legwork, it was fairly easy to go in and mess about with it until it looked the way I wanted it to.
Less (functionality) Is More (usability): Again, due to using the Drupal CMS, I had a whole load of user made functionality at my finger tips, some of which is really useful. However, after trying out a whole range of tweaks and features, I decided to strip things down and make the site more minimal. At the end of the day, people will come hear to read the articles, so it makes sense for all the functionality to be based around directing you to content you might be interested in.
Content: Since the site's launch in January, I've managed a whopping 3 original articles, and one recap of 'other stuff I'm doing'. Obviously this isn't very much, but college had to come first, so it was to be expected.
In short; now I have more free time, so expect more content. Also expect a wider range of content; having the time to play games as extensively as I want to has given me the opportunity to write more in-depth game-specific articles. So expect those too.
Eve-Online Sub-site: Eve Online is probably the game I will write most about, and so much so that for some time I planned for this to be an Eve-only blog. Having made the decision to spread my focus, though, writing about Eve in such a specialist way while also trying to keep my articles accessible to everybody is quite a big challenge, to the point where it put me off even attempting it.
So I decided to make a dedicated Eve Online sub site, still connected to this one, but using its own main page and RSS feed. This Eve site wont be updated half as often as the main site, so may seem a little empty, but it will allow me to write articles in such a way that Eve players will actually find it informative, and not have to read through my explanations of game mechanics they already know.
The Eve site is still being tweaked, but I hope to release it some time this month.
Ads: The simple reality is this; I really didn't want to have to put ads on this site, but I need to justify the time I'm spending on it, not least because so far I've failed to get a job over the summer. (I've been trying, but sadly everyone else has been too :S ). Sorry about shoving Evony ads in your face the whole time, but its kind of necessary at this stage.
I think I'm going to finish it there. There are a couple of other tweaks I have planned, but the main revamp is pretty much finished. The content is obviously the most important thing though, so really hope to deliver on that. I welcome all feedback, so don't hesitate to get in touch. You can email me through the Contact form, or find my social networking profiles on the About page.

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