20 Games I Should Probably Finish

I know that posting lists is passé these days, but if I wrote this in long form, It wouldn't be fun to read, so please bear with me.
Truth is, I have a bit of a problem when it comes to finishing games. Over the last year or two I've bought 50 or 60 games, but have finished less then half of them. This is due to three main things: 1) If a game doesn't grab during the initial play session, I probably won't come back to it. 2) There is always something newer and more shiny that will inevitably distract me, and 3) I only ever play Eve Online and TF2 anyway, so all other games I own are pretty much redundant!
So now, with all this new-found 'spare time', I've decided to go back and finish all those games I started (providing that they're worth finishing, of course.
Obviously multiplayer games pose a bit of a problem, as you can't really 'finish' them per se, but I intend to at least play them enough to get the hang of them.
Now, onto the list (which is roughly in highest to lowest priority):

At the time of writing I am currently halfway through a second play-through, partly to see the bits of the game I missed the first time round, but also because, well, it's really fun! The combat system is pretty robust and fun to use, and through this second play-through I really feel like I'm beginning to master it.

Everyone seems to say this game is good, but for whatever reason, I've never got round to playing it. I actually own it now, but haven't even booted it up once! I think the big thing will be making the time investment needed for a storyline game... I tend to prefer a more relaxed 'obligation-less' gaming schedule, but hopefully once I've started playing it will engage me enough to finish it without taking to much of a break.

I doubt I will ever 'complete' it (i.e. get a five-star rating on each map), but I only played a couple of maps the first time round, and didn't even see half of the game mechanics. AaAaAA is the kind of game where you could spend years constantly trying to beat your previous score, so I'll probably play until I get bored.

When the new update comes out (with its 144 new achievements), I'm sure I'll hope back in again. I haven't properly played CSS in almost 2 years, so going back will definitely be an interesting experience... it was one of the games that got me into 'hard core' gaming in the first place, after all.

I actually finished the story mode the first time round, but didn't get very far with the challenge rooms. I'm mainly going back to this because I felt that the combat system was very well done, and so I'd like to master it through the challenge rooms (I admit it, I pretty much button mashed my way through the campaign!).

I was more hyped for this mod then most AAA games, and was even on their IRC channel for the midnight launch, but the game only just delivered. As a mod, it is bloody good and incredibly polished, but the core gameplay just isn't quite engaging enough to tear me away from Battlefield 2 or Team Fortress 2. It is definitely fun though, and pretty unique, so I've always intended to go back to it. Like most multiplayer mods its desperately in need of more players, with few servers to choose from, but I'm sure I can find a few good EU servers.

I'm fairly eager to go back to Far Cry 2, as I mainly stopped playing due to lack of time. Some of the mechanics were a little frustrating, but overall it seemed like a good game, so I just need to invest the time needed, really.

I only stopped playing this game because I reached a level I couldn't beat, and couldn't work out how to cheat round it (unlike Chains, which I blatantly cheated round and am very glad I did so; that game was brilliant!), which means I'll need to conjure up a lot of resolve and self motivation if I want to start playing it again, let alone finish it.

When I bought it, I played it almost constantly for a good two or three days and really enjoyed it. I think the reason I went back to it was because Eve Online quenched my thirst for loot gathering and character progression, which seems to a major problem with all RPGs I play; because of the persistent progression of MMO's is so engaging, any non persistent progression seems less meaningful, or even pointless. This means the fun of a single player RPG has to be derived from the gameplay, not just the enjoyment of progression, and while games like Fallout 3 manage to provide this, I feel Torchlight only just treads the line...

I bought this game well over two years ago, and have only booted it up once, making it a major victim of the "ooh, something more shiny then what I'm playing now" impulse. I think I'm also a bit intimidated by it, to be honest, as it seems like such a time and skill investment... when I did try it that first time, the gunplay seemed almost impossible, for example. But so many people seem to enjoy it, that I probably shoot give another go.

Having loved Fallout 3, I'm pretty sure I'll a least like Oblivion, but the time investment needed has always put me off. Considering my playthrough of Fallout 3 took 75 hours (and that was without the DLC), I'm not sure I'm ready to go though it all again. Also the HUD looked like chunky piece of shit, but hopfully the fun of exporation and an immersive game-world will distract me enough to not care.

I started a play through so long ago I can't even remember, and every now and then I come back it. At this stage I'm mostly playing because of my love for the HL series, so I'm considering making one last push and finishing it in one go, so I can say "there, I've done it!". The man thing holding me back is the fact that I'm about to start the Zen section, which everyone says is shit.

Again, mainly on the list due to my goal to have played everything to do with Half Life ever. I'm told Opposing Force is actually quite good though, so I'm sort of looking forward to finding out if this is true.

Like Psychonauts, I've been told over and over again that this is a brilliant, but to be honest it didn't grab me. I feel I should probably give it a second chance though, as I didn't really 'get the hang' of the game mechanics the first time round, so maybe if I take the time to learn the game, it will become more fun.

Or more correctly, the 'Lord of the Rings: The Third Age' and 'Warhammer: Total War' mods. To be honest I only really bought Medieval 2 in order to play these mods, as I also own the more recent Empire: Total War, but I may discover that I like it more then Empire. I tend to only play grand strategy games when I'm in a grand strategy kind of mood though, so I don't really know when I'll start playing it... could be tomorrow, could be never.

I love the idea of Mass Effect, and being big Sci-Fi fan I imagine I would love the world too, but when I created a character and tried the game for the first time, it really didn't grab me. Something about the gameplay just didn't sit well, I think. I do intend to give another go though, as it looks like the world could redeem the gameplay, and it would also give me anther reason to get Mass Effect 2, which is supposed to be awesome.

By this point we're getting to the "I vaguely want to play this, but probably wont" section. I got about 20 minutes into Doom 3 when I bought it last year, so never really got to see the meat of the game, hence why I never continued with it. I do want to finish it though, if only to have experienced the series that made the FPS genre what it is today.

I've had X3 on my games shelf for a good few years now, and fluctuate between really wanting to play and not wanting to play it all. When I did try it, I just didn't seem to get it at all... the ship seemed utterly uncontrollable and I had no idea what to do; it seemed like it was both a story based game and a sim, two types of game I'd always assumed could never work together. I'm assuming I was doing it wrong though, as I've had one or two people say they swear by this game even though know one else seems to care about it, which immediately causes the Eve Online loving part of my brain to say "give it a chance, it could be awesome".

A little while ago I vowed to complete a no-death Delta difficulty play-through of Crysis. I started. I died. I decided to do it some other time. For this reason alone, I'm putting Crysis on the list; one day I WILL finish Crysis on the hardest difficulty without dying, and that day will be a great day, but I have no idea when it will happen.
In fairness, I did do couple more attempts and had a lot of fun (and new experiences), so I may well write ab article about it at some point.

See Mass Effect. I stopped playing from almost the exact same reasons, which causes me to wonder why I enjoyed Jade Empire (known for the being "the only shit Bioware game") so much. At this stage, I think I'll only ever play it because I want to play a Star Wars game, or because I feel guilty about not giving it a real chance.

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